Color management is important to create renders and assets that are physically accurate and look great on multiple display devices. It is used both to ensure all parts of the pipeline interpret colors correctly, and to make artistic changes like exposure and color grading. Blender's color management is based on the OpenColorIO library.
A color-space profile defined in Adobe Photoshop 5.0. It has a wider gamut than sRGB and includes the colors found in most CMYK gamuts, making it suitable for users involved in desktop publishing. The corresponding RGB setting in Adobe Photoshop 5.0 is "SMPTE-240M," the corresponding setting in Adobe Photoshop 5.5 or later "Adobe RGB (1998)".